Hot Development: Shiba Inu Announces Much-anticipated Date!

The Shiba Inu (SHIB) team has announced the official download date for the Shiba Eternity game. Additionally, Shytoshi Kusama noted that 5% of Shiba Eternity revenue will be used to burn SHIB tokens.

Official download day of Shiba Eternity: October 1st As you follow, the SHIB leadership team continues to keep the Shiba Inu community informed about Shiba Eternity. Shiba Eternity, Hearthstone, Yu-Gi-Oh! and Magic the Gathering card games.

In the middle, beta testers of Shiba Eternity have shared brilliant testimonials about its gameplay. Creating this excitement and fun among the players was one of the main reasons Shytoshi took the time to make the game. In October 2021, the SHIB team promised that the game would be available for download in app stores within 12 months. The team kept their word after announcing that October 1, 2022 would be the official download day of the new game.

It has also been recorded that the game has a staggering 500+ cards made up of thousands of characters using Shiboshis. The game also has several tutorials to teach novice players how to play these games. The average playing time per player for this game is fifty-nine minutes per day. The Shiba Eternity card game has the highest rating (4.9 points) for any random card game on iOS.

Unlike many other games on the App Store, the Shiba Eternity card game is not a play-to-earn game. It is not necessary for players to purchase a random upgrade in the game. Players succeed by competing with their base decks. This is one of the outstanding features of this game. Because it gives everyone the chance to play and win, regardless of their money. It also aligns with Ryoshi’s vision and the spirit of the Shiba Inu ecosystem.

Exciting features in the Shiba Inu game

An exciting feature that will get many people excited about this game is that it will burn SHIB tokens. According to a tweet from SHIB Army member DEZ, the game’s lead developer, Shytoshi Kusama, said that 5% of Shiba revenue will be set aside to burn SHIB. DEZ added that the game burning program is just an extra. The main deal is the Shibarium, which will burn in every process.

Multiple data indicate that the total revenue of the card games business this year will likely be $15.71 billion. Divisional analysts predict total annual revenue will increase by 14.36%. Thus, they predict the market volume to be $26.87 billion for the next four years. Other assumptions of industry analysts for the card games branch for this year:

  • In-app purchases and priced app revenue will reach $5.73 and $200 million, respectively.
  • Ad revenue will reach $9.96 billion.
  • The number of game downloads will exceed 1.7 billion.

Currently, the estimated revenue per download is $9.14. A global comparison of the information shows that the US owns most of the revenue generated in the card games industry. For this year, card games revenue in the US alone is $6.405 billion.

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